![]() ![]() Each track has a number of secret short-cuts a la San Francisco Rush. The levels themselves are composed of everything from the Far East to a futuristic New York City covered in water. Once you get the hang of it, you'll be rocketing boats into the air whenever you can as it's not only extremely necessary, but a load of great fun too. While speeding along, simply press the B button (air brakes) and then hit the Z-trigger and boats will suddenly jump into the air and can pick up suspended nitro balloons for more speed. To rocket boats into the air, gamers must first have at least a small reserve of nitro ready. Introducing a helpful strategy element to what is otherwise a straightforward arcade racer, some nitro balloons are suspended above water and are only attainable by rocketing boats into the air. Nitro boosts not only serve to increase the speed of boats, but when a boost is in effect, players have an invincibility about them and can knock opponents off the track or send them crashing. These boosts are really the key to winning races. Located throughout each track are dozens of nitro balloons, which fill up boats with a temporary burst of extra power if players successfully manage to run them over. Using a Nintendo 64 controller, the A button accelerates, the analog stick manipulates the boats around and the Z-Trigger acts as a nitro boost. All of the tracks are featured, all of the boats are packed in, the physics are right on and the control is equally as responsive. The good news is that Nintendo 64 port of Hydro Thunder realizes almost every aspect of the arcade original. In typical Midway arcade fashion, the game is designed to be easy and addictive from the start, enabling just about anybody to easily jump right into the action. ![]() Gameplay For those of you who have never played it, Hydro Thunder is a quasi-futuristic boat racing game that takes place across a variety of international tracks, boasts Wave Race-esque water physics and features spectacular visuals.
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